Pages

Wednesday, 9 December 2015

Platformer Feedback

Graphics
+Good Walking Animation
+Unique Look
+The
-Character could be more detailed


Mechanics
+Not many but all actually works
-You may be able to jump forever (lies apparently)
-Too easy level

Gameplay
+Movement works well
+Simple and clear controls
+Hit boxes Actually work!
-Easy
-Moves/falls slowly
-Movement Accessional glitches

Fun
+Fun
-but needs more level's

Sunday, 6 December 2015

Platformer 2.0


What I like:

  • Smooth Movement
  • Platform Texture
What need improvement:
  • Walk Animation
  • More Levels.

Friday, 27 November 2015

Game Improvements

- Make Level long
-Add more levels
-Change the Win
-Add collisions tom side platforms
-Add more /varied obsitcles

Monday, 23 November 2015

Game Salad Jump

Gravity
Firstly I applied gravity to the player by creating a verticle downwards accelration to it. This means if it is constantly accelerating down until it collides with another object (In my case the ground).



Then I created a attribute called IsOnGround which allowed me to check if Player 1 is on the ground. This meant that Player one can only jump if he is on the ground. We did this by creating a rule to say that if player one is colliding with the ground (if it is true)  he could jump.
We created the jump through a simple 'If space is pressed' Change velocity to 200 vertically. Meaning he moves up then slows down and gets pushed down by gravity

Sunday, 22 November 2015

Character Ideas

Speed Focused Character




Has momentum so can jump between far platforms but also takes time to slow down. The challange comes from obstacles he cant hit or maybe the edge or levels.

Jet-pack Guy



Can use a jetpack for a limited time to navigate areas. (e.g Pharah from overwatch). The time aspect would make this a tricky game allowing aiming aspects. The jet pack could also be directional (e.g low gravity)

Icarus/ Wing or boost flying character



He has lots of ability at the start of the level but as he works his way up they reduce due to his wings melting. (E.g Double jump) or glide.