Thursday, 22 October 2015
Wednesday, 21 October 2015
Monday, 19 October 2015
Game Definition (Portal 2)
"Games are voluntary attempts to overcome unnecessary obsticles."
-Bernard Suits (1978)
" A game is a rule based outcome, where different outcomes are assigned different values, The player exercise effort in order to influence the outcome, the player feels emotionally attached to the outcome , and consequences of the activity are negotiable"
Jesper Juul, Half-Real (2005)
Rule based system: A linear progression where you complete levels by reaching an exit using portals and realistic physics. You cannot place more than 2 portals or fall in water.
Different outcomes: They are multiple outcomes to the levels though only one linear exit, So you either die, Or Progress.
Influencing the outcome: The player can influence the outcome by either completing puzzles or die trying, They do this through using the structure of the rooms, water, pits, boxes, lasers, buttons, goo, and turrets to complete said puzzles.
Emotional Attachment: The player feels emotional attached to the character as her backstory slowly gets revealed and how she is trying to escape. It is her goal to do so and is in the players hands whether she does or not. In addition to this the more effort you put in the more reason you have to finish as you want to complete what you have put so much time into.
Negotiable Outcomes:There are several ways to complete the game such as 'speed-running' or just enjoying the story therefore the outcomes of of the game are negotiable. You could also play co op in a variety of ways further changing outcomes
Sunday, 18 October 2015
Portal 2 Intro Emotions
The portal 2 Introduction starts in what is a hotel room with a voice over tannoy talking to you. This immediately gives a feeling of confusion, as well Humor from Wheatley.
Though when wheatley knocks on the door of your room you have reawakened and the hotel room is dilapidated almost like a horror scene.
This scene serves as a movement tutorial with humor showing how you have been sleeping for so long. (E.G being told to press jump to speak.) . When you have completed this your room is carried and subsequently destroyed. This gives some contrast between the brand new original scene and the later more dilapidated scenes.
Wednesday, 14 October 2015
Valve Software History
Valve software was formed in 1996 by ex-Microsoft employees and has remained a private company since its launch, both publishing and developing games (e.g Portal) for multiple platforms. It has also created its own game distribution platform (steam).
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